Sokoban: Thayus Edition -- new beginnings! #0
Sokoban: Thayus Edition » Devlog
Hey there!
This is my first devlog post for this game.
This is my first game, and I will add more updates and devlogs here in the future. Expect frequent updates!
- Here is a list for everything I intend to add:
- Fullscreen button works on title page.
- Fullscreen button changes sprite in fullscreen mode to show that you can minimize it.
- Scene transitions.
- A "hole" mechanic. Holes are objects that you can push boxes into, which will close a sliding trapdoor, allowing you to walk and push boxes over it.
- Options screen.
- More levels & level select.
- SFX.
Let me know if you guys have any suggestions! All are appreciated.
Have fun,
Thayus.
Sokoban: Thayus Edition
My own take on the classic puzzle game from Japan.
More posts
- Sokoban #3 - v0.2 - New UX and Audio!Feb 05, 2022
- Sokoban: Thayus Edition - UI Tweaks! #1Feb 02, 2022
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