Sokoban: Thayus Edition -- new beginnings! #0


Hey there!

This is my first devlog post for this game.

This is my first game, and I will add more updates and devlogs here in the future. Expect frequent updates!

- Here is a list for everything I intend to add:

  • Fullscreen button works on title page.
  • Fullscreen button changes sprite in fullscreen mode to show that you can minimize it.
  • Scene transitions.
  • A "hole" mechanic. Holes are objects that you can push boxes into, which will close a sliding trapdoor, allowing you to walk and push boxes over it.
  • Options screen.
  • More levels & level select.
  • SFX.

Let me know if you guys have any suggestions! All are appreciated.

Have fun,

Thayus.

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